All Known Implementing Classes:
BetaDistributionNearbyRandom, BlockDistributionNearbyRandom, LinearDistributionNearbyRandom, ParabolicDistributionNearbyRandom

public interface NearbyRandom
Strategy pattern to select a index of a nearby ordered value range according to a probability distribution. It is recommended that instances be equal if they represent the same random function, in order to support nearby entity selector equality.
  • Method Summary

    Modifier and Type
    Method
    Description
    int
    Used to limit the RAM memory size of the nearby distance matrix.
    int
    nextInt(Random random, int nearbySize)
     
  • Method Details

    • nextInt

      int nextInt(Random random, int nearbySize)
      Parameters:
      random - never null
      nearbySize - never negative. The number of available values to select from. Normally this is the size of the value range for a non-chained variable and the size of the value range (= size of the entity list) minus 1 for a chained variable.
      Returns:
      0 <= x < nearbySize
    • getOverallSizeMaximum

      int getOverallSizeMaximum()
      Used to limit the RAM memory size of the nearby distance matrix.
      Returns:
      one more than the maximum number that nextInt(Random, int) can return, Integer.MAX_VALUE if there is none