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public interface Solver
A Solver solves a planning problem.
Clients usually call solve(Solution)
and then getBestSolution()
.
solve(Solution)
is not thread-safe for clients of this class,
that method is free to do multi-threading inside itself.
Build by a SolverFactory
.
Method Summary | |
---|---|
void |
addEventListener(SolverEventListener eventListener)
|
boolean |
addProblemFactChange(ProblemFactChange problemFactChange)
Schedules a ProblemFactChange to be processed. |
Solution |
getBestSolution()
|
ScoreDirectorFactory |
getScoreDirectorFactory()
|
long |
getTimeMillisSpent()
|
boolean |
isEveryProblemFactChangeProcessed()
Checks if all scheduled ProblemFactChange s have been processed. |
boolean |
isSolving()
This method is thread-safe. |
boolean |
isTerminateEarly()
This method is thread-safe. |
void |
removeEventListener(SolverEventListener eventListener)
|
void |
solve(Solution planningProblem)
Solves the planning problem. |
boolean |
terminateEarly()
Notifies the solver that it should stop at its earliest convenience. |
Method Detail |
---|
Solution getBestSolution()
Solution
with a Score
null.long getTimeMillisSpent()
void solve(Solution planningProblem)
Solver
early, call terminateEarly()
.
planningProblem
- never null, usually its planning variables are uninitializedterminateEarly()
boolean isSolving()
solve(Solution)
method is still running.boolean terminateEarly()
solve(Solution)
to actually return.
This method is thread-safe.
isTerminateEarly()
,
Future.cancel(boolean)
boolean isTerminateEarly()
Future.isCancelled()
boolean addProblemFactChange(ProblemFactChange problemFactChange)
ProblemFactChange
to be processed.
As a side-effect, this restarts the Solver
, effectively resetting all Termination
s,
but not terminateEarly()
.
This method is thread-safe.
Follows specifications of BlockingQueue.add(Object)
with by default
a capacity of Integer.MAX_VALUE
.
problemFactChange
- never null
Collection.add(E)
)boolean isEveryProblemFactChangeProcessed()
ProblemFactChange
s have been processed.
This method is thread-safe.
ProblemFactChange
s left to dovoid addEventListener(SolverEventListener eventListener)
eventListener
- never nullvoid removeEventListener(SolverEventListener eventListener)
eventListener
- never nullScoreDirectorFactory getScoreDirectorFactory()
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