Interface Score<Score_ extends Score<Score_>>

    • Method Detail

      • getInitScore

        int getInitScore()
        The init score is the negative of the number of uninitialized genuine planning variables. If it's 0 (which it usually is), the PlanningSolution is fully initialized and the score's Object.toString() does not mention it.

        During Comparable.compareTo(Object), it's even more important than the hard score: if you don't want this behaviour, read about overconstrained planning in the reference manual.

        Returns:
        higher is better, always negative (except in statistical calculations), 0 if all planning variables are initialized
      • isSolutionInitialized

        boolean isSolutionInitialized()
        Checks if the PlanningSolution of this score was fully initialized when it was calculated.
        Returns:
        true if getInitScore() is 0
      • withInitScore

        Score_ withInitScore​(int newInitScore)
        For example 0hard/-8soft with -7 returns -7init/0hard/-8soft.
        Parameters:
        newInitScore - always negative (except in statistical calculations), 0 if all planning variables are initialized
        Returns:
        equals score except that getInitScore() is set to newInitScore
      • add

        Score_ add​(Score_ addend)
        Returns a Score whose value is (this + addend).
        Parameters:
        addend - value to be added to this Score
        Returns:
        this + addend
      • subtract

        Score_ subtract​(Score_ subtrahend)
        Returns a Score whose value is (this - subtrahend).
        Parameters:
        subtrahend - value to be subtracted from this Score
        Returns:
        this - subtrahend, rounded as necessary
      • multiply

        Score_ multiply​(double multiplicand)
        Returns a Score whose value is (this * multiplicand). When rounding is needed, it should be floored (as defined by Math.floor(double)).

        If the implementation has a scale/precision, then the unspecified scale/precision of the double multiplicand should have no impact on the returned scale/precision.

        Parameters:
        multiplicand - value to be multiplied by this Score.
        Returns:
        this * multiplicand
      • divide

        Score_ divide​(double divisor)
        Returns a Score whose value is (this / divisor). When rounding is needed, it should be floored (as defined by Math.floor(double)).

        If the implementation has a scale/precision, then the unspecified scale/precision of the double divisor should have no impact on the returned scale/precision.

        Parameters:
        divisor - value by which this Score is to be divided
        Returns:
        this / divisor
      • power

        Score_ power​(double exponent)
        Returns a Score whose value is (this ^ exponent). When rounding is needed, it should be floored (as defined by Math.floor(double)).

        If the implementation has a scale/precision, then the unspecified scale/precision of the double exponent should have no impact on the returned scale/precision.

        Parameters:
        exponent - value by which this Score is to be powered
        Returns:
        this ^ exponent
      • negate

        Score_ negate()
        Returns a Score whose value is (- this).
        Returns:
        - this
      • abs

        Score_ abs()
        Returns a Score whose value is the absolute value of the score, i.e. |this|.
        Returns:
        never null
      • zero

        Score_ zero()
        Returns a Score, all levels of which are zero.
        Returns:
        never null
      • isZero

        default boolean isZero()
        Returns:
        true when this is equal to zero().
      • toLevelNumbers

        Number[] toLevelNumbers()
        Returns an array of numbers representing the Score. Each number represents 1 score level. A greater score level uses a lower array index than a lesser score level.

        When rounding is needed, each rounding should be floored (as defined by Math.floor(double)). The length of the returned array must be stable for a specific Score implementation.

        For example: -0hard/-7soft returns new int{-0, -7}

        The level numbers do not contain the getInitScore(). For example: -3init/-0hard/-7soft also returns new int{-0, -7}

        Returns:
        never null
      • toLevelDoubles

        default double[] toLevelDoubles()
        As defined by toLevelNumbers(), only returns double[] instead of Number[].
        Returns:
        never null
      • toShortString

        String toShortString()
        Like Object.toString(), but trims score levels which have a zero weight. For example 0hard/-258soft returns -258soft.

        Do not use this format to persist information as text, use Object.toString() instead, so it can be parsed reliably.

        Returns:
        never null