Enum Class EnvironmentMode
- All Implemented Interfaces:
Serializable
,Comparable<EnvironmentMode>
,java.lang.constant.Constable
Also, a Solver
has a single Random
instance.
Some optimization algorithms use the Random
instance a lot more than others.
For example simulated annealing depends highly on random numbers,
while tabu search only depends on it to deal with score ties.
This environment mode influences the seed of that Random
instance.
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Nested Class Summary
Nested classes/interfaces inherited from class java.lang.Enum
Enum.EnumDesc<E extends Enum<E>>
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Enum Constant Summary
Enum ConstantDescriptionThis mode turns on several assertions (but not all of them) to fail-fast on a bug in aMove
implementation, a constraint rule, the engine itself or something else at a reasonable performance cost (in development at least).This mode turns on all assertions to fail-fast on a bug in aMove
implementation, a constraint, the engine itself or something else at a horrible performance cost.This mode turns on several assertions (but not all of them) to fail-fast on a bug in aMove
implementation, a constraint, the engine itself or something else at an overwhelming performance cost.The non reproducible mode is equally fast or slightly faster thanREPRODUCIBLE
.The reproducible mode is the default mode because it is recommended during development. -
Method Summary
Modifier and TypeMethodDescriptionboolean
boolean
boolean
boolean
static EnvironmentMode
Returns the enum constant of this class with the specified name.static EnvironmentMode[]
values()
Returns an array containing the constants of this enum class, in the order they are declared.
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Enum Constant Details
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FULL_ASSERT
This mode turns on all assertions to fail-fast on a bug in aMove
implementation, a constraint, the engine itself or something else at a horrible performance cost.This mode is reproducible (see
REPRODUCIBLE
mode).This mode is intrusive because it calls the
InnerScoreDirector.calculateScore()
more frequently than a non assert mode.This mode is horribly slow.
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NON_INTRUSIVE_FULL_ASSERT
This mode turns on several assertions (but not all of them) to fail-fast on a bug in aMove
implementation, a constraint, the engine itself or something else at an overwhelming performance cost.This mode is reproducible (see
REPRODUCIBLE
mode).This mode is non-intrusive, unlike
FULL_ASSERT
andFAST_ASSERT
.This mode is horribly slow.
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FAST_ASSERT
This mode turns on several assertions (but not all of them) to fail-fast on a bug in aMove
implementation, a constraint rule, the engine itself or something else at a reasonable performance cost (in development at least).This mode is reproducible (see
REPRODUCIBLE
mode).This mode is intrusive because it calls the
InnerScoreDirector.calculateScore()
more frequently than a non assert mode.This mode is slow.
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REPRODUCIBLE
The reproducible mode is the default mode because it is recommended during development. In this mode, 2 runs on the same computer will execute the same code in the same order. They will also yield the same result, except if they use a time based termination and they have a sufficiently large difference in allocated CPU time. This allows you to benchmark new optimizations (such as a newMove
implementation) fairly and reproduce bugs in your code reliably.Warning: some code can disrupt reproducibility regardless of this mode. See the reference manual for more info.
In practice, this mode uses the default random seed, and it also disables certain concurrency optimizations (such as work stealing).
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NON_REPRODUCIBLE
The non reproducible mode is equally fast or slightly faster thanREPRODUCIBLE
.The random seed is different on every run, which makes it more robust against an unlucky random seed. An unlucky random seed gives a bad result on a certain data set with a certain solver configuration. Note that in most use cases the impact of the random seed is relatively low on the result. An occasional bad result is far more likely to be caused by another issue (such as a score trap).
In multithreaded scenarios, this mode allows the use of work stealing and other non deterministic speed tricks.
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Method Details
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values
Returns an array containing the constants of this enum class, in the order they are declared.- Returns:
- an array containing the constants of this enum class, in the order they are declared
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valueOf
Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)- Parameters:
name
- the name of the enum constant to be returned.- Returns:
- the enum constant with the specified name
- Throws:
IllegalArgumentException
- if this enum class has no constant with the specified nameNullPointerException
- if the argument is null
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isAsserted
public boolean isAsserted() -
isNonIntrusiveFullAsserted
public boolean isNonIntrusiveFullAsserted() -
isIntrusiveFastAsserted
public boolean isIntrusiveFastAsserted() -
isReproducible
public boolean isReproducible()
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