Interface VariableListener<Solution_,Entity_>
-
- Type Parameters:
Solution_- the solution type, the class with thePlanningSolutionannotationEntity_-
- All Superinterfaces:
AutoCloseable,Closeable
- All Known Subinterfaces:
CustomShadowVariable.NullVariableListener,SourcedVariableListener<Solution_,Entity_>
- All Known Implementing Classes:
AnchorVariableListener,CollectionInverseVariableListener,ExternalizedAnchorVariableSupply,ExternalizedCollectionInverseVariableSupply,ExternalizedSingletonInverseVariableSupply,SingletonInverseVariableListener
public interface VariableListener<Solution_,Entity_> extends Closeable
Changes shadow variables when a genuine planning variable changes.Important: it must only change the shadow variable(s) for which it's configured! It should never change a genuine variable or a problem fact. It can change its shadow variable(s) on multiple entity instances (for example: an arrivalTime change affects all trailing entities too).
It is recommended that implementations be kept stateless. If state must be implemented, implementations may need to override the default methods (
resetWorkingSolution(ScoreDirector),close()).
-
-
Method Summary
All Methods Instance Methods Abstract Methods Default Methods Modifier and Type Method Description voidafterEntityAdded(ScoreDirector<Solution_> scoreDirector, Entity_ entity)voidafterEntityRemoved(ScoreDirector<Solution_> scoreDirector, Entity_ entity)voidafterVariableChanged(ScoreDirector<Solution_> scoreDirector, Entity_ entity)voidbeforeEntityAdded(ScoreDirector<Solution_> scoreDirector, Entity_ entity)voidbeforeEntityRemoved(ScoreDirector<Solution_> scoreDirector, Entity_ entity)voidbeforeVariableChanged(ScoreDirector<Solution_> scoreDirector, Entity_ entity)default voidclose()Called before thisVariableListeneris thrown away and not used anymore.default booleanrequiresUniqueEntityEvents()When set totrue, this has a slight performance loss in Planner.default voidresetWorkingSolution(ScoreDirector<Solution_> scoreDirector)Called when the entire working solution changes.
-
-
-
Method Detail
-
requiresUniqueEntityEvents
default boolean requiresUniqueEntityEvents()
When set totrue, this has a slight performance loss in Planner. When set tofalse, it's often easier to make the listener implementation correct and fast.- Returns:
- true to guarantee that each of the before/after methods will only be called once per entity instance per operation type (add, change or remove).
-
beforeEntityAdded
void beforeEntityAdded(ScoreDirector<Solution_> scoreDirector, Entity_ entity)
- Parameters:
scoreDirector- never nullentity- never null
-
afterEntityAdded
void afterEntityAdded(ScoreDirector<Solution_> scoreDirector, Entity_ entity)
- Parameters:
scoreDirector- never nullentity- never null
-
beforeVariableChanged
void beforeVariableChanged(ScoreDirector<Solution_> scoreDirector, Entity_ entity)
- Parameters:
scoreDirector- never nullentity- never null
-
afterVariableChanged
void afterVariableChanged(ScoreDirector<Solution_> scoreDirector, Entity_ entity)
- Parameters:
scoreDirector- never nullentity- never null
-
beforeEntityRemoved
void beforeEntityRemoved(ScoreDirector<Solution_> scoreDirector, Entity_ entity)
- Parameters:
scoreDirector- never nullentity- never null
-
afterEntityRemoved
void afterEntityRemoved(ScoreDirector<Solution_> scoreDirector, Entity_ entity)
- Parameters:
scoreDirector- never nullentity- never null
-
resetWorkingSolution
default void resetWorkingSolution(ScoreDirector<Solution_> scoreDirector)
Called when the entire working solution changes. In this event, the other before..()/after...() methods will not be called. At this point, implementations should clear state, if any.- Parameters:
scoreDirector- never null
-
close
default void close()
Called before thisVariableListeneris thrown away and not used anymore.- Specified by:
closein interfaceAutoCloseable- Specified by:
closein interfaceCloseable
-
-